Applying the Switch framework to developers don’t want to write tests–part III

· May 4, 2012

This is the last post in my series on how to motivate developers to write test for their code. Please read the first two posts to get some context (part 1 and part 2).

This post talks about the last part of the Switch Framework – Shape the path. This is all about making the change easier by helping our rider and elephant to get a smooth path to walk on as they change.

Tweak the environment

This talks about changing the environment in which the people we’re trying to change so that it’s easier to change than to not. Microsoft lately has use the expression; “help developers to fall into the pit of success”. I like that a lot – that’s what we want here; it should be easier to do right than to not to.

Everything you can do here to get the tooling out of the way is a great start. Make sure that your build script is setup so that test is run automatically and that all your developers have installed some device to tell them when a build is failing.

Again simplifying the actual writing of the test with some templates and examples would also help here. Make sure that you help out setting up test projects in your solution and that they reference the production code. Every little hurdle you can deflate is a small step closer to someone reluctant to get started.

Build habits

The Heath brothers talks about habits in the sense of them being internalized to us and we don’t think about them. I.e. the rider doesn’t even have to bother – it’s just done! This can easily be supported by some simple tools.

One simple thing is to setup something called exit critieras on you board. It’s like a definition of done for each column. My colleague Håkan Forss has written extensively on this in a project which I started and he finished. It was very simple actually with us just writing done what it meant to be done in this column; for example “at least one unit test written” (starting small).

Another thing is what’s called “action triggers”, i.e. something in the environment that tells you to do something or act in a certain way – like a reflex. This could be done with static code analysis tools such as Style Cop but in my opinion such controls often have the opposite effect. I would rather let that behavior emerge as your team pick the habits up.

Rally the herd

To rally the herd is to spread the word and get a behavior to catch on. Think about tip jars in a bar for example. It’s always “seeded”. This makes us think; well someone else has … I probably should give that man some tip also.

Create a forum for people interested in unit testing. Help each other out. Read books together and discuss it. At my current client we’re setting up forums for the different roles and get them to meet and discuss how different situations and problems was solved or handled. They meet for a “retrospective per role” after each sprint to share and encourage each other in their work. That could be one trick to get people to catch the “testing”-bug.

Conclusion

And with that we’ve reached the end of this mini-series. I hope that you have enjoyed reading this and that you have got some ammunition for convincing developers that testing is cool. And part of our job.

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