Lean/flow simulation experiments
December 22, 2017
When I conduct workshops on kanban/lean, I always include a game because I believe it enhances the learning experience. One of my favorites is the Number Counting game, which I once animated in PowerPoint. You can view it here.
This game vividly illustrates the benefits of limiting work in process (WIP) as the lead time for all projects significantly decreases, along with improvements in quality.
However, I’ve always been tempted to introduce some curve balls and changes during the exercise. Yet, I refrained from doing so due to the anticipated difficulty and stress. Recently, I tested some variations on myself and wanted to share the results with you.
Original game - my score
The game involves completing three columns with letters and numbers as quickly as possible. In the first round, the columns are completed row-by-row, resulting in longer lead times due to frequent pen switches. Here are...